This is a Rust Crafting Calculator & Rust Recycle calculator in one. Just select an item and get useful information, just like the game. Press the buttons in the bottom to see crafting costs and what you get for scrapping each item.
Also check out our tools from the menu — like the Rust Raid Calculator for planning your next raid or Rust Aim Trainer to get better control of your spray.
×
Sheet Metal Double Door
Wood Double Door
Wooden Door
Floor Grill
Ladder Hatch
Floor Triangle Grill
Triangle Ladder Hatch
Chainlink Fence Gate
Chainlink Fence
Garage Door
Netting
Shop Front
Metal Shop Front
Watch Tower
Prison Cell Gate
Prison Cell Wall
Metal Window Bars
Wooden Window Bars
Metal Horizontal Embrasure
Metal Vertical Embrasure
Strengthened Glass Window
Wood Shutters
Concrete Barricade
Wooden Barricade Cover
Sandbag Barricade
Stone Barricade
Wooden Barricade
Building Plan
Sheet Metal Door
High External Wooden Gate
High External Wooden Wall
Reinforced Glass Window
Barbed Wooden Barricade
Large Water Catcher
Small Water Catcher
Key Lock
Code Lock
Armored Double Door
Armored Door
Metal Barricade
Tool Cupboard
High External Stone Gate
High External Stone Wall
Wooden Ladder
Barbeque
Camp Fire
Composter
Hitch & Trough
Sofa
Vending Machine
Hobo Barrel
Kayak
Stone Fireplace
Large Furnace
Large Wood Box
Mixing Table
Large Planter Box
Small Planter Box
Repair Bench
Salvaged Shelves
Small Wooden Sign
Small Stash
Survival Fish Trap
Wood Storage Box
Bota Bag
Bed
Chair
Drop Box
Fridge
Lantern
Water Barrel
Locker
Mail Box
Small Oil Refinery
Rug Bear Skin
Rug
Large Wooden Sign
Medium Wooden Sign
Sleeping Bag
Spinning Wheel
Table
Tuna Can Lamp
Water Purifier
Research Table
Huge Wooden Sign
Work Bench Level 1
Work Bench Level 2
Work Bench Level 3
Furnace
Low Grade Fuel
Explosives
Gun Powder
CCTV Camera
Empty Can of Beans
Empty Tuna Can
Targeting Computer
Frog Boots
Bone Helmet
Heavy Plate Helmet
Bone Armor
Heavy Plate Jacket
Heavy Plate Pants
Hazmat Suit
T-shirt
Wooden Horse Armor
Saddle Bag
Basic Horse Shoes
Burlap Gloves
Leather Gloves
Burlap Headwrap
Candle Hat
Wood Armor Helmet
Hoodie
Wood Chestplate
Burlap Trousers
Wood Armor Pants
Pants
Burlap Shirt
Burlap Shoe
Hide Skirt
Longsleeve T-shirt
Wolf Headdress
Road Sign Gloves
Hide Helterneck
Beenie Hat
Bucket Helmet
Miners Hat
Jacket
Improvised Balaclava
Hide Pants
Shorts
Hide Poncho
Shirt
Hide Vest
Tank Top
Boots
Hide Boots
High Quality Horse Shoes
Coffee Can Helmet
Riot Helmet
Snow Jacket
Night Vision Goggles
Road Sign Kilt
Road Sign Jacket
Roadsign Horse Armor
Metal Facemask
Metal Chest Plate
Bandana Mask
Baseball Cap
Boonie Hat
Hammer
Rock
Garry's Mod Tool Gun
RF Transmitter
Flare
Flashlight
Stone Hatchet
Stone Pickaxe
Water Bucket
Jackhammer
Binoculars
Survey Charge
Chainsaw
Hatchet
Salvaged Axe
Salvaged Hammer
Torch
Smoke Grenade
Pickaxe
Salvaged Icepick
Satchel Charge
Timed Explosive Charge
Medical Syringe
Bandage
Large Medkit
Simple Handmade Sight
MP4A4
Python Revolver
Bone Club
Bone Knife
Hunting Bow
Machete
Paddle
Stone Spear
Salvaged Sword
Wooden Spear
Beancan Grenade
Compound Bow
Crossbow
Eoka Pistol
Combat Knife
Nailgun
Revolver
Salvaged Cleaver
Double Barrel Shotgun
F1 Grenade
Flame Thrower
Mace
Waterpipe Shotgun
Pump Shotgun
Semi-Automatic Pistol
Semi-Automatic Rifle
Longsword
Thompson
Weapon Flashlight
Holosight
Weapon Lasersight
Muzzle Boost
Muzzle Brake
Silencer
8x Zoom Scope
Assault Rifle
Bolt Action Rifle
Rocket Launcher
Custom SMG
16x Zoom Scope
Butcher Knife
L96 Rifle
LR-300 Assault Rifle
M249
M39 Rifle
M92 Pistol
Multiple Grenade Launcher
SPAS-12 Shotgun
Wooden Arrow
Bone Arrow
Fire Arrow
Handmade Shell
Nailgun Nails
Pistol Bullet
High Velocity Arrow
5.56 Rifle Ammo
12 Gauge Buckshot
SAM Ammo
Incendiary Pistol Bullet
HV Pistol Bullet
Explosive 5.56 Rifle Ammo
Incendiary 5.56 Rifle Ammo
HV 5.56 Rifle Ammo
Rocket
Incendiary Rocket
High Velocity Rocket
12 Gauge Incendiary Shell
12 Gauge Slug
Wooden Floor Spikes
Snap Trap
Land Mine
Shotgun Trap
Flame Turret
SAM Site
Elevator
Audio Alarm
Storage Monitor
Large Rechargable Battery
Medium Rechargable Battery
Small Rechargeable Battery
Button
Counter
HBHF Sensor
Laser Detector
Pressure Pad
Door Controller
Fluid Combiner
Fluid Splitter
Fluid Switch & Pump
AND Switch
Blocker
Electrical Branch
Root Combiner
Memory Cell
OR Switch
RAND Switch
XOR Switch
Small Generator
Large Solar Panel
Switch
Splitter
Timer
Hose Tool
Wire Tool
Igniter
Flasher Light
Siren Light
Sprinkler
Tesla Coil
Ceiling Light
Computer Station
Smart Alarm
Smart Switch
Electric Heater
RF Broadcaster
RF Receiver
Powered Water Purifier
Water Pump
Reactive Target
Modular Car Lift
Search Light
Wind Turbine
RF Pager
Auto Turret
Test Generator
Telephone
Gears
Electric Fuse
Metal Blade
Metal Pipe
Empty Propane Tank
Road Signs
Sewing Kit
Metal Spring
Rifle Body
SMG Body
Semi Automatic Body
Rope
Sheet Metal
Tech Trash
Tarp
Graveyard Fence
Note
Low Quality Carburetor
Low Quality Crankshaft
Low Quality Pistons
Low Quality Spark Plugs
Low Quality Valves
Medium Quality Carburetor
Medium Quality Crankshaft
Medium Quality Pistons
Medium Quality Spark Plugs
Medium Quality Valves
High Quality Carburetor
High Quality Crankshaft
High Quality Pistons
High Quality Spark Plugs
High Quality Valves
Cockpit Vehicle Module
Armored Cockpit Vehicle Module
Cockpit with Engine Vehicle Module
Engine Vehicle Module
Flatbed Vehicle Module
Armored Passenger Vehicle Module
Rear Seats Vehicle Module
Storage Vehicle Module
Taxi Vehicle Module
Large Flatbed Vehicle Module
Fuel Tank Vehicle Module
Passenger Vehicle Module
0 No item selected
Updated



























































































































































































































































































































































No item selected
Crafting Amount |
Crafting Item type |
Crafting Total |
Recycle Amount |
Recycle Item type |
Recycle Total |
Recycle is per 1 item.