Change List 222
5. December 2020
Source: Facepunch
- Added Instrument DLC
- You can now see your body when you look down
- Added admin.killplayer <playername>
- Added admintime – which allows an admin to change their local time
- Replaced admin.mutevoice/admin.mutechat with admin.mute (mutes both)
- Can also mute sleeping players
- Added admin.mutelist
- Can call combatlog command from rcon/console
- Added camzoomspeed and camlookspeed for debug camera (cinematography)
- Added world grid / world streaming (load time, memory and performance optimization)
- Global chat can now be disabled using the muteglobal convar, or in the interface options. This allows you to disable global chat but keep team chat and server messages
- Added a “Copy Text” chat popup menu item, which will copy the selected message and username to your clipboard
- Reduced seeded player scale differences to make things fairer
- Dedicated server startup is less spammy
- Fixed scrap transport helicopter exploit
- Fixed deployable placement exploit / hack
- Fixed rare case when entity could remain parented after leaving parenting trigger
- Fixed rare server error after entity left parenting trigger
- Fixed rare error when canceling loading mid world transfer
- Fixed several sign exploits / hacks
- Fixed several weapon exploits / hacks
- Fixed a crash when players with their OS set to certain languages receive a team invite
- Fixed items with very long names being truncated incorrectly and looking rubbish
- Fixed supply signal visual effect not always displaying correctly
- Ground footstep sound effects no longer play when scuba diving and walking on sea bed
- Players can no longer access Christmas tree items in building blocked areas (no more stealing)
- Fixed the team UI showing the original (non-streamer mode) player name when receiving a team invite. Same for the chat notification
- Fixed glass of ignited lanterns invisible when viewed through reinforced glass windows
- Fixed footsteps missing / stop when the player is culled
- Fixed see through water when jumping / alt look while on a boat
- Fixed wrecked sedan and warehouse instances on HapisIsland
- Fixed pink military tunnel materials on HapisIsland
- Fixed lighting issues with some semi-transparent models under fluorescent bulbs
- Load times should be much improved for non SSD users
- Dedicated server output messages are formatted differently
- Server sends a chat message when a user is banned due to anti-cheat
- Reduced chance of tree marker jumping to other side of tree after being hit
- Bumped immediate network visibility distance to 128m (from 64m) to give more notice for SAM sites
- Optimized player hair mesh memory and dressing performance
- Optimized monument mesh memory
- Added more textures to streaming pool
- Can no longer order servers by wipe date due to abuse by server owners